Sometimes, games of the magnitude of Neverwinter Nights just dont survive the hype. Sort of sequel to one of the best (and longest) computer role-playing franchises ever, Baldurs Gate, this is the title that gamers the world over have been waiting for, for a very long time–so is the final game worth it?–simply put, yes.
Incredibly ambitious, it is aiming to be the closest thing to that paper-based, Dungeons and Dragons experience played in basements everywhere, although there is a 60-hour plus single-player campaign it is online where NWN is hoping to make its mark. Would-be dungeon masters can design their own worlds, campaigns and storylines and then invite other players to join them, resulting in pretty much open-ended game play.
The single player campaign is centred on the city of Neverwinter and the plague that has struck down its denizens. You are a recent graduate of the academy of adventurers charged with finding a cure for the illness decimating the land. In the best RPG tradition, before you begin the game you choose your character race, class, gender, skillset and special abilities, all fully customisable allowing you to create any character you want, from 11 barbarian to half-orc bard.
The control system is very pick up and play but there are a number of tutorials in the academy level that teaches you the basic of spell casting, inventory, combat and the control interface. As well as your character, you can hire a henchman (you can only have one at a time) and if you are magically inclined, you can also summon a familiar to help you (making up for the initial weakness of the magic classes).
Atmospherically it is superb; graphics are stunning with great shadows, lighting and spell effects. Sound and voice acting is also brilliant and the game itself is incredibly immersive.
Its not perfect, the camera controls are overly simple and not fully 3-D, so you are always more distanced from the action than games such as Morrowind. The game suffers from breaks in the action whenever you go to a different area and have to brave a loading screen and multiplayer NWN is only worthwhile if youve got a dedicated group and a DM that knows what theyre doing.
But NWN has indisputably found that holy grail of RPG gaming: transferring the Dungeons & Dragons experience onto a PC. The included campaign is gripping and the tools are powerful enough to ensure a steady stream of module content from devoted fans. If you like RPGs, this is one of the best. –Kristen BowditchManufacturer’s Description
Neverwinter Nights (NWN) is a new Advanced Dungeons & Dragons (AD&D) roleplaying game from BioWare, the developers of Baldur’s Gate and Tales of the Sword Coast. Neverwinter Nights has been designed specifically for the online, multiplayer environment and the latest in 3D technology and also allows you to experience all the magic of pen-and-paper Dungeon-Mastering on your home computer! Using Neverwinter Nights’ powerful and user-friendly Neverwinter Toolset, you can create and populate entire new modular worlds and stories for others to adventure in. As an all-powerful Dungeon Master (DM), Neverwinter Nights even allows you to alter the plot, possess characters, and manage combat from behind the scenes, all in real-time.
Video Games
Neverwinter Nights Windows 98 2002 Top-quality Free UK shipping
£3.38
Availability: In stock
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