Combining real-time strategic action with the character development of your average role-playing experience seems to be the Holy Grail of strategy gaming. Previous attempts at the “role playing strategy” genre have fallen woefully short of the mark, but Warrior Kings is meeting this challenge full-on and in glorious Technicolor.
You might be forgiven for dismissing Black Cactus’s magnum opus as just another mediaeval Age of Empires clone–forgiven, but wrong. Firstly it looks stunning. This is probably the best-looking RTS out there and is genuinely 3-D. The models, the backgrounds and the terrain are all beautifully rendered and even if you like to play your strategy games from a distanced, isometric standpoint (a la Shogun) you will want to get in to the fray just to see the characters inhabiting your world, close up.
Graphics aside, it is the gameplay that really raises this out of strategy-simulacra obscurity. Essentially mission-based, there are three different factions to choose from, but you don’t pick a side from the outset. You begin as a neutral duke trying to reunite the land, and the decisions that you make will determine your eventual alignment. There is resource management and there are peasants to build up your economy there are objectives, some compulsory, others optional and there is character development, in that your young hot-headed hero Artos will grow with the game. But the main course of Warrior Kings is more militaristic fare.
Video Games
Warrior Kings Windows 2000 2003 Top-quality Free UK shipping
£1.95
Availability: Only 1 left in stock
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